![]() Apart from the very beginning of the game, your gem levels and character levels will _never_ be the same. It just makes no sense since gem levels are capped at 20, whereas your character can level up to 100 (theoretically). It might also be a good idea to read the 'Gem Experience' section here, to clear up any misconceptions:Īlso, I recommend that you really let go of the idea of "bringing gems to a character's level". You can easily verify the numbers that I gave in my previous post - just compare them to values you see in the official Wiki: Whereas going through low level areas is actually the worst way, since those give very little XP to your character, hence the gem will also gain XP very slowly. ![]() Hence, the best way to level a skill gem is to take it to a high level area. The gems 'catch up' automatically simply because:Ī) Higher level areas give much more experience than lower level areas.ī) A skill gem always gains experience at a rate of 10% of the xp that your character earns.Ĭ) The xp requirements for a level-up, for characters as well as for skill gems, raise exponentially rather than linear. It's not a specific 'system', there is no need for such a system. Fire Trap will benefit from leveling, though.) Depending on your build, skill gems may often be _more_ useful if you keep their level low. mana balance, so leveling up skill gems may sometimes be unnecessary or even detrimental. Many builds work better with certain lower level skill gems for various reasons, e.g. It is not difficult for players to gain Skill-Gems and reach level 20 and quality 20 through their own efforts. (Side note: Please be aware that skill gems levels and character levels are independent. Now, again: Why would you prefer grinding a Shadow all the way from level 1 to level 26 instead of simply leveling your duelist fro 40 to 41 for exactly the same effect (only much much quicker)? It really seems like you're doing the worst possible way to level up a skill gem. The entire progression of armour and weapons has. It's now possible to six-link every skill your character uses. Support gems are now socketed directly into skill gems, removing many of the frustrations present in the old system while maintaining all the previous depth. With your freshly started shadow, you would need to get that Shadow to level 26(!) to earn 2.2m xp for the character and thus 220,000 xp for the gem to get it to level 8. POE2 introduces the next generation of Path of Exile's iconic skill system. During that process, the gem will gain 220,000 xp (or even more if the duelist died sometimes). The duelist needs 2.2m experience to get to level 41. Let's say you have a lvl 40 duelist and give him a lvl 1 fire trap in a spare secondary slot. Instead you are committing to a boring grind with a low level character, which pretty much ensures that the leveling up of that skill gem takes as long as possible.Īlso, due to the way gem and character levels are structured, skill gems automatically 'catch up' to your character. You could slot that Fire Trap gem into a secondary weapon and level it up quickly, without disturbing your current build. Originally posted by Montiblanc:but if i level on my duelist toon, it will stay an underleveled useless skill, this is why i dislike the gem leveling thing, its very lame & boring I'm sorry, but that makes no sense.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |